Hi! I am Richard, Game Designer and User Experience Designer. I belief in the "magic" of visual expression.
To imagine worlds that are derived by our fantasy, is what highly inspires and motivates me. Therefore I enjoy the creative aspect of developing games, especially when your work comes to life. Looking back, I really enjoyed to work on projects such as "Nocturnal Hunt", "Anubis' Challenge ", "Shodon" and Staramba's "Materia.One"
I am an ambitious team player with hunger to learn from others. A couple of years ago I graduated as certified game designer and digital artist. Since then I have grown into engines like Unreal and Unity. Currently I am teaching myself Blender. I am determined to level up my skills.